See: NEWS 2019-06-18                         Rewrite in Progress: 2019-06-18                          See also: SentimentalStargazer.com


Thinking Talking Computing

      Computing reveals something about how we think and talk.     ______________________________________

From SentimentalStargazer.com - Bodies & Minds:

About computers, whether digital or biological:

Our computers are simple digital machines that are reliable, repeatable and deterministic - built of wires and chips. They switch reliably between two voltages that we call zero - 0 and one - 1. This allows us to perform symbolic operations similar to numbers. From there, we can define symbols that can do everything from planetary orbits to word processing and pacman games. Compared to our brains, they are toys.

Our brains, in contrast, are not simple, not deterministic, seldom repeatable and reliable. They are complex networks of living cells, passing waves of pulses back and forth - across more connections than there are stars in the MilkyWay galaxy. Although we know where a few functions are located: speech, sight and motor control, we have no idea how they work - yet.

They are alike, because they are both equivalent computing machines - Turing machines as we call them now. And as Alan Turing showed us, all minimum standard computing machines can perform the same math procedures. They may be different as to size, speed, complexity and construction, but they are equivalent mathematically.

For more, see SentimentalStargazer.com , especially about Thinking and Bodies & Minds  


1 - Research  Thinking, Talking, Computing 

abacusThinkingMan Rodin

Long ago, I worked on the first supercomputer.
At first I thought computers were only for numbers,
Then I was given the task of writing a parser.

What’s a parser? I asked. 
Parsers recognize words, I was told.
And from there, the story leads into . . .
the deep space between thought and language.

There I keep encountering the question:

How can a two year old talk?


2 - Models  - Modelling, measuring, controlling the real world by simulation - work in progress



3 - Development - Systems Software


I create systems software
     invisible programs hidden inside your computer
like operating systems, networks, databases, languages  . . .

Systems software
     makes concrete things like chips and wires, zeros and ones,
        into abstract things that you use : 
             like email, spreadsheets and web browsers, . . .


4 - Projects -  EXAMPLES   - two from various real projects I have done:

Factories:                                                                                                                         Warehouses:




4 -   ABOUT ME  - my history, tech info, resumé cv 

Antelope Flats at sunrise:


CONTACT: Gareth Harris,  email: garethharris@mac.com.

© Gareth Harris 2019        -         Contact email: GarethHarris@mac.com         -         see also: SentimentalStargazer.com